Ray Turney's Rune Rule Set

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FIRE AND SWORD-Chapter 10

Appendix

11/1/98

Divine Spells Table

 

Spell

Pts

Duration

Notes

Availability

 

 

 

 

 

 

 

 

Analyze Item

1

Special

 

Dendara

IOT

Iss

LM

Natha

Netta

Orl

Ruf

Yelm

Another's Image

1

Episode

 

Donandar

Eurmal

Krarsht

 

 

 

 

 

 

Arrows of Light

2

Episode

 

Ald

Oro

Yelamlio

Yelm

Yelorna

 

 

 

 

Aura of Majesty

2

Episode

 

Orl

RE

Yelm

 

 

 

 

 

 

Axe Trance

1

Episode

 

Babeestor Gor

Jogajappa

Storm Bull

 

 

 

 

 

 

Battle Frenzy

2

Episode

 

BG

Shar

SB

ZZ

 

 

 

 

 

Beguiling

1

Episode

 

Deezola

Donandar

Natha

Netta

Rufelza

 

 

 

 

Bind Cult Spirit

1,2,3

Episode

 

Common

 

 

 

 

 

 

 

 

Blazing Speed

3

Episode

 

Deezola

Rufelza

 

 

 

 

 

 

 

Bless

1,2,3

Episode

 

Common

 

 

 

 

 

 

 

 

Braveheart

2

Episode

 

Elmal

HD

Orlanth

Polaris

Shargash

Yelmalio

 

 

 

Chaos Gift

2

Episode

 

Rufelza

 

 

 

 

 

 

 

 

Centering

1

Episode

 

Ark

Oro

Natha

Nysa

Ruf

Rash

 

 

 

Cloud Memory

2

Episode

 

Eurmal

Krarsht

Netta

Rufelza

 

 

 

 

 

Coup d'Oeil

2

Episode

 

Pol

Yan{Glamour only}

Yelm

 

 

 

 

 

 

Crush

2

Episode

 

Sharg

ZZ

 

 

 

 

 

 

 

Cure Disease

3

Permanent

 

CA

Erissa

 

 

 

 

 

 

 

Cure {Specific Disease}

1

Permanent

 

CA

Deezola

Erissa

Xiola Umbar

 

 

 

 

 

Dancing Blade

1

Permanent

 

Orlanth

Shargash

 

 

 

 

 

 

 

Dazzle

2

Episode

 

Kargzant

Yelm

Yalmalio

 

 

 

 

 

 

Dismiss Magic

1

Instant

 

Common

 

 

 

 

 

 

 

 

Divination

1,2

Special

-1

Common

 

 

 

 

 

 

 

 

Divine Light

1

Episode

 

Common

except Darkness

 

 

 

 

 

 

 

Divine Madness

3

Episode

 

SM

Rufelza

Orogeria

Natha

Netta

 

 

 

 

Dream Sending

1

Episode

 

Natha

Netta

Rufelza

Xentha

 

 

 

 

 

Eloquence

1

Episode

 

Merchant

Noble deities

 

 

 

 

 

 

 

Extension

1,2,3

Varies

 

Common

 

 

 

 

 

 

 

 

Eye of the Cat

1

Episode

 

Elmal

Yelmalio

Yinkin

 

 

 

 

 

 

Eye of the Eagle

1

Episode

 

Kargzant

Polaris

Yelm

Yelmalio

 

 

 

 

 

FarCast

1,2,3

Episode

 

Common

 

 

 

 

 

 

 

 

False Memory

2

Indefinite

 

Eurmal

Krarsht

 

 

 

 

 

 

 

Fight Disease

1

Episode

 

CA

Deezola

Eiritha

Erissa

Ernalda

Xiola Umbar

Yelm

 

 

Firespear

1

Episode

 

All Fire Deities

 

 

 

 

 

 

 

 

Fix Chaos Gift

1

Permanent

 

Rufelza

 

 

 

 

 

 

 

 

Flashing Blade

1

Episode

 

Humakht

 

 

 

 

 

 

 

 

FleetFoot

1

Episode

 

Etyries

Issaries

Mastakos

Orlanth

 

 

 

 

 

Fluency

1

Episode

 

Merchant Gods

Entekos

Orlanth

Rufelza

Seven Mothers

 

 

 

 

Fool's Gold

1

Episode

 

Eurmal

Krarsht

 

 

 

 

 

 

 

Gateway to Hell

2

Episode

 

Jogajappa

Shargash

 

 

 

 

 

 

 

Great Shout

1

Instant

 

Orlanth

Shargash

 

 

 

 

 

 

 

Greater Healing

2

Permanent

 

CA

Deezola

Dendar

Entekos

Erissa

Ernalda

 

 

 

Heal Wound

1

Permanent

-2

Common

 

 

 

 

 

 

 

 

Heart of the Whirlwind

2

Episode

 

Orlanth

Shargash

 

 

 

 

 

 

 

HorseMastery

1

Episode

 

Hyalor

Kargz

Orl

Oro

Yanafal

Yalm

Yelmalio

 

 

Hide Affiliation

1

Episode

-3

Common

 

 

 

 

 

 

 

 

Hide Magic

1

Episode

 

Common

 

 

 

 

 

 

 

 

Holy Weapon

1

Episode

 

Common

 

 

 

 

 

 

 

 

Imperium

1

Episode

 

Polaris

Red Emperor

Yanafal

Yelm

 

 

 

 

 

Inflict Minor Wound

1

Episode

 

Humakht

Jogajapa

Yanafal

Shargash

ZZ

 

 

 

 

Inflict Major Wound

3

Episode

 

Humakht

Jogajapa

Yanafal

Shargash

ZZ

 

 

 

 

Inner Sense

1

Episode

 

Dendara

Entekos

Natha

Orogeria

Rufelza

 

 

 

 

Invocation of the Emperor

1

Permanent

 

Red Emperor

Yelm

 

 

 

 

 

 

 

Invocation of Humakht/Yanafal

1

Permanent

 

Yanafal

Humakht

 

 

 

 

 

 

 

Lava Spear

3

Episode

 

Lodril

 

 

 

 

 

 

 

 

Lightning

3

Instant

 

Orlanth

 

 

 

 

 

 

 

 

Lightwall

1

Episode

 

Pol

Yelm

Yelmalio

 

 

 

 

 

 

Lore Mastery

1

Episode

 

Common

 

 

 

 

 

 

 

 

Lyre of Heaven

1

Episode

 

Donandar

Rufelza

Yelm

 

 

 

 

 

 

Master the Air

2

Episode

 

Orlanth

 

 

 

 

 

 

 

 

Melt Into The Background

1

Episode

 

Danfive Xaron

Eurmal

 

 

 

 

 

 

 

Mindblast

2

Episode

 

Irripi On-Tor

Rufelza

Seven Mothers

 

 

 

 

 

 

Mind of the Cat

2

Episode

 

Orlanth

Yinkin

 

 

 

 

 

 

 

Mind of the Moon

3

1 Round

 

Rufelza

 

 

 

 

 

 

 

 

Mind of the Warrior

2

Episode

 

Humakht

Polaris.Yanafal

Yelmalio

 

 

 

 

 

 

Mystify

1

Episode

 

Seven Mothers

Natha

Rufelza

 

 

 

 

 

 

Orlanth's Voice

3

Instant

 

Orlanth

 

 

 

 

 

 

 

 

Pathwatch

1

1 day

 

Argan Argan

Etyries

Issaries

Lokarnos

 

 

 

 

 

Quicktongue

1

Episode

 

Danfive Xaron

Eurmal

Krarsht

Lanbril

Natha

Netta

 

 

 

Reflection

1,2,3

Episode

 

Etyries

Lesilla

Natha

Rufelza

Seven Mothers

 

 

 

 

Reset Bone

2

Permanent

 

CA

Deezola

Erissa

Seven Mothers

Xiola Umbar

 

 

 

 

Resist Poison

2

Episode

 

CA

Dendara*

Deezola*

Erissa*

Ernalda

 

 

 

 

Resurrection

3

Permanent

 

CA

 

 

 

 

 

 

 

 

Return Like the Phoenix

3

Permanent

 

Rufelza

Yelm

 

 

 

 

 

 

 

Sacred Forge

2

Special

 

Lodril

Turos

 

 

 

 

 

 

 

Sanctify

1

Indefinite

 

Common

 

 

 

 

 

 

 

 

Sense Magic

1

Episode

 

Common

 

 

 

 

 

 

 

 

Sever Spirit

3

Permanent

 

Humakht

Yanafal*

Zorak Zoran*

ZorakArkat*

 

 

 

 

 

Shield

1,2,3

Episode

 

Warrior and Soldier Deities(4)

 

 

 

 

 

 

 

 

Shooting Stars

2

Episode

 

Golden Bow

Kargzant

Orogeria

Yelm

 

 

 

 

 

Silver Seal

1

Special

 

Orlanth

Red Emperor

 

 

 

 

 

 

 

Soul Link

1,2,3

Special

 

Dendara

Entekos

Ernalda

Rufelza

Lesilla

Natha

 

 

 

Soul Sight

1

Episode

 

Common

 

 

 

 

 

 

 

 

Spear Mastery

1

Episode

 

Argan Argar

Daxdarius

Hastatus

HD

Yelmalio

 

 

 

 

Spell Trading

1,2,3

Special

 

Argan Argar

Etyries

Issaries

 

 

 

 

 

 

Spirit of Command

1,2,3

Episode

 

Humakht

Polaris

Yanafal

Yelm

Yelmalio

 

 

 

 

Spirit of the Faithful

2

Episode

 

Common

 

 

 

 

 

 

 

 

Spirit of the Phalanx

1

Episode

 

Daxdarius

HD

Lodril

Polaris

Turos

Yelmalio

 

 

 

Spirit Healing

2

Special

 

Aldrya

CA

Daka Fal

Deezola

Erissa

Xiola Umbar

 

 

 

Strength of the Earth

1

Episode

 

BG

Maran Gor

Ernalda

Lodril

Turos

 

 

 

 

Strong Spell

1

Special

 

Common

 

 

 

 

 

 

 

 

Sumburst

2

Episode

 

Yelm

Yelmalio

 

 

 

 

 

 

 

Supreme Sacrifice

2

Episode

 

Krarsht

Sedenya

Thed

Yara Aranis

 

 

 

 

 

Sureshot

2

Episode

 

Aldrya

Kargzant

Orogeria

Yelm

Yelmalio

Hunting Deities

 

 

 

True Parry

1

Episode

 

Hwarin Dalthippa

Humakht

Yanafal

Yelmalio

 

 

 

 

 

True Sword

1

Episode

 

Humakht

Seven Mothers

Yanafal

 

 

 

 

 

 

Turn Undead

1,2,3

Episode

 

Humakht

Jogajappa

 

 

 

 

 

 

 

Ver. of the Spoken Word

1

Episode

 

Truth Gods

 

 

 

 

 

 

 

 

Voice of Command

1

Episode

 

Orlanth

Red Emperor

Yanafal

Yelm

 

 

 

 

 

Warding

1

Indefinite

 

Common

 

 

 

 

 

 

 

 

Whispering Winds

1

Episode

 

Orlanth

Entekos

 

 

 

 

 

 

 

 

(1) Usually an episode in itself, taking 4 hours or more;

(2) Takes two hours to cast

(3) May be enchanted to permanence

(4) Deities for warrior and soldier archetype characters. Humakht, Yanafal, Yelm and Yelmalio have up 3 ptoints, other deities, two point max.

* Regainable only during sacred time

Key to Deity Abbreviations:

Ark=Arkat; BG=Babeestor Gor; CA=Chalanna Arroy; HD=Hwarin Dalthippa; Nysa=Nysalor; Hum=Humakht; IOT=Irripi On Tor; Iss=Issaries; KL=Kygor Litor;LM=Lankhor Mhy;Orl=Orlanth;Pol=Polaris;Rash=Rashoran/Rashorana;RE=Red Emperor;Ruf=Rufelza;Shar=Shargash; SM=Seven Mothers; Yan=Yanafal Tarnils; ZZ=Zorak Zoran 

 

Weapons Table

 

Weapon

Hands

Type

Lethality

Cultures

Length

Note

Bastard Sword

1H

C

1D10

Kar

3.5

 

Bastard Sword

2H

C

1D12

Kar

3.5

1

Battleaxe

1H

C

1D10

They

3.5

 

Battleaxe

2H

C

1D12

They

3.5

1

Broadsword

1H

C

1D10

They, Karh, DH

3

2

Dagger

1H

C

1D8

All

11

3,7

Heavy Mace

1H

S

1D10

Uz, Kar, DH*

3

 

Heavy Mace

2H

S

1D12

Uz

3

1

Maul

2H

S

1D12

Uz

8

1

Long Spear

1H

T

1D10

Uz

8

1

Long Spear

2H

T

1D10

Lunar, Kar, DH

12-15

6

Rhomphaia

2H

C

1D12

Lunar

7

1,2

Scimitar

1H

C

1D10

Lunar

3

2

Short Spear

1H

T

1D10

All

6

3

Short Sword

1H

T

1D10

Lunar, DH, They

2.5

8

Sickle-Dagger

1H

C

1D8

Lunar

2

 

 

Key 

Type

C=Cutting

S=Smashing

T=Thursting

 

 

 

Cultures:

Kar-Karmanian

They=Theyalan

DH=Dara Happan

Lunar=New Pelorian

Uz=Troll

DH=Dara Happan, Shargash only

 

 

 

 

 

 

 

 

Notes

1)

2H weapon - attack skill and parry skills never more than 1 higher than the other

2)

May be used to thrust if player so states in declaration of intent

3)

May also be thrown.  See Missile Weapons Table

4)

Only usable while mounted, and if mount is trotting or galloping.  Use mount impact bonus.  Mount must move at least 30 paces to use.

5)

May be shorter, but must be at least 7' long.  Usable from second rank.

6)

Lunar hoplites and Yelmalion spearmen combine with Large Shield.  When so used, shield is passive, counting as a separate five difficulty parry which must be overcome by the attack {in addition to any spear parry roll} and the shield gives the -1 to lethality, even if parry fails, bonus. 

7)

Zero encumbrance.

8)

May be used to cut, if the player so states in declaration of intent.

 

Missile Weapons Table

 

Weapon

Lethality

Eff Range

Long Range

Enc

Culture

Note

Bow

1D8

90 paces

180 Paces

1

DH, They

1

Comp Bow

1D10

130 paces

260 paces

1

DH, Pent

2

Cross Bow

1D10

100 paces

200 paces

1

West, Kar

3

Dart

1D8

25 paces

50 paces

1/4

DH, Lunar

4

Javalin

1D10

25 paces

50 paces

1

DH, Lunar

4

Long Bow

1D10

130 paces

260 paces

1

They

2

Sling

1D10

90 paces

180 paces

1

Hs, Pel

5

 

Key

 

Cultures:

Kar-Karmanian

They=Theyalan

DH=Dara Happan

Lunar=New Pelorian

Uz=Troll

DH=Dara Happan, Shargash only

 

Notes

1)

Does not include quiver and arrows, 2 enc with quiver

2)

Does not include quiver and arrows, 2 enc with quiver; +1 difficulty level if shot in both first and last archery phases.

3)

Shoots only once per round, in second archery phase, unless prepared before combat takes place; then first shot only in first archery.   Add 1 to encumbrance for 12 bolts.

4)

May be thrown, in first archery phase, while carrying a shield and closing.  Does not count as an action.

5)

Blunt weapon.  Shoots only once per round, in second archery phase.   

 

Chaotic Features Table

 

 

Roll

Feature

Effect

1

FleetFoot 

Foot movement doubled

2

ClubFoot

Club footed, foot movement halved

3

Fire Breathing

Has 1D12 Fire Breath Attack, plus normal actions

4

Flammable 

Roll twice, suffers greater damage when attacked by fire

5

Tough Hide

-3, cumulative with armor, to opponent lethality dice rolls

6

Thin Skin

+3 to opponent lethality die rolls

7

Prehensile Tail

Effectively a third arm, and third action

8

One Armed 

Has only one arm

9

Gigantic

SIZ +3D6

10

Tiny  

Siz -2D6, minimum of one

11

Spellproof 

Always resists spells with roll equal to POW

12

Easily Bespelled

Never resists spells

13

Spell Reflector

If resists, reflects spells back at caster

14

Gaseous Form

Can turn into gaseous form, as if vampire. Cannot attack, parry, or be attacked on the physical plane while in gaseous form.

15

Lucky 

Crits on any of the top three possible skill rolls, instead of top roll only

16

Unlucky

-3 to skill vs skill and spell vs spell rolls, never lowering rolls from failure to success; 18,19, and 20 create a chance to     fumble.

17

Warded vs Weapons

Enemy must crit to damage protected creature

18

Aviator

Arms can metamorph into wings; allowing creature to fly at normal movement speed

19

Beguiling

Sight of creature causes others to remain immobile, if they do not defeat creature's POW in POW vs POW opposed D20 rolls.

20

Special

Gamemaster's choice, or roll twice.

 

Duration/Range Table

 

 

Duration:

 

Range

Cost

Length

Cost

Distance

Free

Episodic

Free

Self or touch

1

Until Sunrise, moonrise whichever comes next

1

20 paces

3

Entire day

3

Short bow range

6

7 days

6

Long bow range

10

1 Month

10

Vision range

15

1 Season

15

One days march

21

1 Year

21

Seven days march (140-150 miles)

28

7 Years

28

One Months march (600 miles)

36

49 Years

36

One Seasons march (1800 miles)